Mixed reality simulators
dc.contributor.author | Ausmeier, Natalie Jean | |
dc.date.accessioned | 2018-02-01T10:08:24Z | |
dc.date.available | 2018-02-01T10:08:24Z | |
dc.date.issued | 2017 | |
dc.description | A dissertation submitted to the Faculty of Science, University of the Witwatersrand, Johannesburg, in fulfilment of the requirements for the degree of Master of Science Johannesburg, May 2017. | |
dc.description.abstract | Virtual Reality (VR) is widely used in training simulators of dangerous or expensive vehicles such as aircraft or heavy mining machinery. The vehicles often have very complicated controls that users need to master before attempting to operate a real world version of the machine. VR allows users to safely train in a simulated environment without the risk of injury or damaging expensive equipment in the field. VR however visually cuts off the user from the real environment,whichmayobtainobstructions. Usersareunabletosafelymoveorgesturewhilewearing aVRheadset. Additionallyusersareunabletousestandardinputdevicessuchasmiceandkeyboards. Bymixinginaliveviewofthetherealworld,theusercanstillseeandinteractwiththe physical environment. The contribution of this research is presenting ways of using Mixed RealitytoenhancetheuserexperienceoftraditionalVRbasedsimulators. MixedRealityimproves on traditional VR simulators by allowing the user the safety and freedom of not being cut off from the real world, allowing interaction and the tactile feedback of interacting with complex physical controls, while still allowing simultaneous use of virtual controls and by adding a real world reference point to aid in diminishing simulator sickness caused by visual motion | en_ZA |
dc.description.librarian | GR2018 | en_ZA |
dc.description.sponsorship | A dissertation submitted to the Faculty of Science, University of the Witwatersrand, Johannesburg, in fulfilment of the requirements for the degree of Master of Science | en_ZA |
dc.format.extent | Online resource (xi, 89 leaves) | |
dc.identifier.citation | Ausmeier, Natalie Jean (2017) Mixed reality simulators, University of the Witwatersrand, Johannesburg, <http://hdl.handle.net/10539/23746> | |
dc.identifier.uri | https://hdl.handle.net/10539/23746 | |
dc.language.iso | en | en_ZA |
dc.subject.lcsh | Virtual reality | |
dc.subject.lcsh | Human-computer interaction | |
dc.title | Mixed reality simulators | en_ZA |
dc.type | Thesis | en_ZA |
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