UserCentered Design of a Gamified Mental Health App for Adolescents in SubSaharan Africa Multicycle Usability Testing Study
dc.article.end-page | 17 | en |
dc.article.start-page | 1 | en |
dc.citation.doi | 10.2196/51423 | en |
dc.contributor.author | Ruiz Pozuelo | en |
dc.contributor.author | Bianca Moffett | en |
dc.contributor.author | M Davis | en |
dc.contributor.author | Alan Stein | en |
dc.contributor.author | H Cohen | en |
dc.contributor.author | M.G Craske | en |
dc.contributor.author | Meriam Maritze | en |
dc.contributor.author | Princess Makhubela | en |
dc.contributor.author | C Nabulumba | en |
dc.contributor.author | Kathleen Kahn | en |
dc.contributor.author | Alastair Van Heerden | en |
dc.contributor.author | E et al | en |
dc.date.accessioned | 2024-07-23T05:56:33Z | |
dc.date.available | 2024-07-23T05:56:33Z | |
dc.faculty | FACULTY OF HEALTH SCIENCES | en |
dc.identifier.citation | SCOPUS | en |
dc.identifier.uri | https://hdl.handle.net/10539/39228 | |
dc.journal.title | UserCentered Design of a Gamified Mental Health App for Adolescents in SubSaharan Africa Multicycle Usability Testing Study | en |
dc.journal.volume | 7 | en |
dc.title | UserCentered Design of a Gamified Mental Health App for Adolescents in SubSaharan Africa Multicycle Usability Testing Study | en |
dc.type | Journal Article | en |
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