Dead space 2: The sublime, uncanny and abject in survival horror games

dc.contributor.authorMc Intosh, Garth
dc.date.accessioned2016-02-22T09:41:31Z
dc.date.available2016-02-22T09:41:31Z
dc.date.issued2016
dc.identifier.urihttp://hdl.handle.net/10539/19668
dc.language.isoenen_ZA
dc.titleDead space 2: The sublime, uncanny and abject in survival horror gamesen_ZA
dc.typeThesisen_ZA
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