Dead space 2: The sublime, uncanny and abject in survival horror games
dc.contributor.author | Mc Intosh, Garth | |
dc.date.accessioned | 2016-02-22T09:41:31Z | |
dc.date.available | 2016-02-22T09:41:31Z | |
dc.date.issued | 2016 | |
dc.identifier.uri | http://hdl.handle.net/10539/19668 | |
dc.language.iso | en | en_ZA |
dc.title | Dead space 2: The sublime, uncanny and abject in survival horror games | en_ZA |
dc.type | Thesis | en_ZA |
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