Browsing by Author "Tasse, Geraud Nangue"
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Item Counting Reward Automata: Exploiting Structure in Reward Functions Expressible in Decidable Formal Languages(University of the Witwatersrand, Johannesburg, 2024-07) Bester, Tristan; Rosman, Benjamin; James, Steven; Tasse, Geraud NangueIn general, reinforcement learning agents are restricted from directly accessing the environment model. This restricts the agent’s access to the environmental dynamics and reward models, which are only accessible through repeated environmental interactions. As reinforcement learning is well suited for use in complex environments, which are challenging to model, the general assumption that the transition probabilities associated with the environment are unknown is justified. However, as agents cannot discern rewards directly from the environment, reward functions must be designed and implemented for both simulated and real-world environments. As a result, the assumption that the reward model must remain hidden from the agent is unnecessary and detrimental to learning. Previously, methods have been developed that utilise the structure of the reward function to enable more sample-efficient learning. These methods employ a finite state machine variant to facilitate reward specification in a manner that exposes the internal structure of the reward function. This approach is particularly effective when solving long-horizon tasks as it enables the use of counterfactual reasoning with off-policy learning which significantly improves sample efficiency. However, as these approaches are dependent on finite-state machines, they are only able to express a small number of reward functions. This severely limits the applicability of these approaches as they cannot model simple tasks such as “fetch a coffee for each person in the office” which involves counting – one of the numerous properties finite state machines cannot model. This work addresses the limited expressiveness of current state machine-based approaches to reward modelling. Specifically, we introduce a novel approach compatible with any reward function which can be expressed as a well-defined algorithm We present the counting reward automaton – an abstract machine capable of modelling reward functions expressible in any decidable formal language. Unlike previous approaches to state machine-based reward modelling, which are limited to the expression of tasks as regular languages, our framework allows for tasks described by decidable formal languages. It follows that our framework is an extremely general approach to reward modelling – compatible with any task specification expressible as a well-defined algorithm. This is a significant contribution as it greatly extends the class of problems which can benefit from the improved learning techniques facilitated by state machine-based reward modelling. We prove that an agent equipped with such an abstract machine is able to solve an extended set of tasks. We show that this increase in expressive power does not come at the cost of increased automaton complexity. This is followed by the introduction of several learning algorithms designed to increase sample efficiency through the exploitation of automaton structure. These algorithms are based on counterfactual reasoning with off-policy RL and use techniques from the fields of HRL and reward shaping. Finally, we evaluate our approach in several domains requiring long-horizon plans. Empirical results demonstrate that our method outperforms competing approaches in terms of automaton complexity, sample efficiency, and task completion.Item Towards Lifelong Reinforcement Learning through Temporal Logics and Zero-Shot Composition(2024-10) Tasse, Geraud Nangue; Rosman, Benjamin; James, StevenThis thesis addresses the fundamental challenge of creating agents capable of solving a wide range of tasks in their environments, akin to human capabilities. For such agents to be truly useful and be capable of assisting humans in our day-to-day lives, we identify three key abilities that general purpose agents should have: Flexibility, Instructability, and Reliability (FIRe). Flexibility refers to the ability of agents to adapt to various tasks with minimal learning; instructability involves the capacity for agents to understand and execute task specifications provided by humans in a comprehensible manner; and reliability entails agents’ ability to solve tasks safely and effectively with theoretical guarantees on their behavior. To build such agents, reinforcement learning (RL) is the framework of choice given that it is the only one that models the agent-environment interaction. It is also particularly promising since it has shown remarkable success in recent years in various domains—including gaming, scientific research, and robotic control. However, prevailing RL methods often fall short of the FIRe desiderata. They typically exhibit poor sample efficiency, demanding millions of environment interactions to learn optimal behaviors. Task specification relies heavily on hand-designed reward functions, posing challenges for non-experts in defining tasks. Moreover, these methods tend to specialize in single tasks, lacking guarantees on the broader adaptability and behavior robustness desired for lifelong agents that need solve multiple tasks. Clearly, the regular RL framework is not enough, and does not capture important aspects of what makes humans so general—such as the use of language to specify and understand tasks. To address these shortcomings, we propose a principled framework for the logical composition of arbitrary tasks in an environment, and introduce a novel knowledge representation called World Value Functions (WVFs) that will enable agents to solve arbitrary tasks specified using language. The use of logical composition is inspired by the fact that all formal languages are built upon the rules of propositional logics. Hence, if we want agents that understand tasks specified in any formal language, we must define what it means to apply the usual logic operators (conjunction, disjunction, and negation) over tasks. The introduction of WVFs is inspired by the fact that humans seem to always seek general knowledge about how to achieve a variety of goals in their environment, irrespective of the specific task they are learning. Our main contributions include: (i) Instructable agents: We formalize the logical composition of arbitrary tasks in potentially stochastic environments, and ensure that task compositions lead to rewards minimising undesired behaviors. (ii) Flexible agents: We introduce WVFs as a new objective for RL agents, enabling them to solve a variety of tasks in their environment. Additionally, we demonstrate zero-shot skill composition and lifelong sample efficiency. (iii) Reliable agents: We develop methods for agents to understand and execute both natural and formal language instructions, ensuring correctness and safety in task execution, particularly in real-world scenarios. By addressing these challenges, our framework represents a significant step towards achieving the FIRe desiderata in AI agents, thereby enhancing their utility and safety in a lifelong learning setting like the real world.