Archicraft: video game, architecture, Electronic entertainment research center
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Date
2012-07-06
Authors
Wu, Tien-Wen Jack
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Abstract
Video games are no longer a means of simple entertainment that
serve as a form of escapism. They are perceived not simply as free
time distractions, but as logic of engagement and platforms of creative
thinking. Furthermore, online video games have taken the idea of
interaction to a level no any other media has ever achieved. Online
video games known as virtual world or MMO (massively multiplayer
online) are a mega interaction platform that attract millions of players
across the globe. They are the ultimate goal that all architects have
ever dreamed of, i.e. to create an interactive space that satis es the
needs of users.
This thesis research will tend to examine a variety of video games
from 3 perspectives: space, structure and interactivity, with a view to
understanding and exploring the behaviour of players in video games,
as known as, virtual stages. In recognizing and articulating such behaviour,
followed by exploring the relationship between architects, users
and spaces, the interpretation of architectural languages can then
be translated into physical spatial form.
This research then questions the possibilities of promoting the gaming
industry in South Africa. In the current digital era, the IT (information
and technology) industry is a main stream profession that helps with
the growth of a country as a whole. The role of the gaming industry
therefore cannot be ignored in this instance. The gaming industry is a
rapid growing profession that comprises a lot of speci c professionals.
SA does not offer nor focus on the video game eld and as a result,
we are experiencing a shortage of professionals in this eld. This thesis
proposes a facility to facilitate current and future game industry
related professionals, on the same time, providing a playful environment
that integrates the building and local context, allowing deeper
engagement for those who haven t been exposed to the real meaning
behind video games.