Grose, Shaun David2018-06-042018-06-042017Grose, Shaun David (2017) Caught in time: a close reading of life is strange, University of the Witwatersrand, Johannesburg, <https://hdl.handle.net/10539/24565>https://hdl.handle.net/10539/24565Digital games offer a unique perspectives as they allow the consumer to interact and affect the media; some digital games have constructed gameplay mechanics around the manipulation of time, allowing the player to directly affect the passage of time within the game world. [No abstract provided. Information taken from introduction].Online resource (46 leaves)enVideo games--AuthorshipVideo game charactersNarration (Rhetoric)Caught in time: a close reading of life is strangeThesis