Chola, Saili2023-09-262023-09-262023https://hdl.handle.net/10539/36063A research report submitted in partial fulfilment of the requirements for the degree of Master of Arts to the Faculty of Humanities, Wits School of Arts, at the University of the Witwatersrand, Johannesburg, 2023Solo games are a keystone of tabletop board gaming for players and designers alike. While they are numerous and enjoyed by many members of the community, there is a noticeable lack of clarity and exploration of what principles make these games uniquely interactive and enjoyable experiences for players. This project responds to this inadequacy through the development of a playable game and a research report. The game demonstrates and tests the virtues of solo game play mechanics while the report expands and discusses the interpretable results and qualities of said solo game mechanics.enA happier life through sad mode - designing automated players for single player gamesDissertation