Socio-technical factors impacting youth perspectives on digital transformation in resource-constrained environments: A study of Diepsloot youth By Lorraine Matanda 1813095 Submitted in accordance with the requirements for the degree of Master of Arts in the field of ICT Policy and Regulation LINK Centre, SLLM, University of the Witwatersrand Supervisor: Dr. L. Abrahams Co-Supervisor: Prof. N.M. Ochara February 2023 1 DECLARATION Name: Lorraine Matanda Student Number: 1813095 Degree: Master of Arts in the field of ICT Policy and Regulation Socio-technical factors impacting youth perspectives on digital transformation in resource-constrained environments: A study of Diepsloot youth _________________________________________________________________________ I declare that the above dissertation is my own work and that all the sources that I have used or quoted have been indicated and acknowledged by means of complete references. 19 June 2023 _________________________ ____________________ Signature Date 2 ABSTRACT There has been a proliferation of tech hubs in Africa, with more than 80 in South Africa, forming a foundation for more inclusive digital innovation. However, we do not sufficiently understand the relationships between tech hubs, digital inclusiveness and poverty. This study explores the sociotechnical factors influencing access and use of the Internet to achieve social inclusion in resource-constrained environments. The literature reviewed focused on social influences on digital adoption, tech hub infrastructure, digital skills, and trends in Information Communication Technologies (ICT) policies. The study’s findings are categorised into themes using the sociotechnical systems (STS) theoretical framework. Each of the seven STS theoretical components (goals, culture, people, processes, infrastructure, technology and environment) were used as a lens to explore the social and technical factors that influence the perspectives of the youth on digital transformation. These themes were then mapped to the four dimensions of the research questions (social influence of digital adoption, institutional infrastructure for access, digital skills, and ICT policies for digital enablement) to highlight key findings and interpretations of the study. Under social influences, the youth demonstrated resilience driven by a need to improve their standard of living in a challenging environment. The institutional infrastructure, designed to support youth to access digital technologies, is constrained by a lack of resources. Tech hubs are using creative ways with the limited resources to cater to all their patrons, although there is room for improvement. In terms of digital skills, four youth profiles are highlighted to demonstrate a solid existence of digital skills and pursuit of tangible outcomes among the youth. In addition, the youth want to pursue entrepreneurship, meaning that tech hubs can potentially become mass training centres for digital entrepreneurship. Finally, a review of ICT policies revealed a chasm between the ICT policy objectives and activities on the ground, pointing to a lack of implementation and monitoring of ICT policies. Acting as a platform for digital foundations, tech hubs in marginalised environments must engage policymakers and reinforce their role in digital empowerment to influence policy development. This research is located in the qualitative interpretivist paradigm. A total of 21 in-depth interviews were conducted with 18 youth, with an equal representation of male and female, and three tech hub managers. Based on the researcher's analysis, access to the Internet offers the resilient youth a view into "a new world" that makes them feel they can achieve anything they want. The high literacy level among the youth puts them in good stead for digital upskilling, and they are motivated to participate in the digital economy. However, ICT 3 policy objectives concerning universal access look good on paper, but in reality, poor people are still offline. They are still excluded. Keywords: Digital transformation, tech hubs, youth, poverty, sociotechnical theory, social inclusion 4 ACKNOWLEDGEMENTS I would like to extend my deepest gratitude to my supervisors, Dr Lucienne Abrahams and Prof. Nixon Muganda. You made the journey of learning a fulfilling one, though it was not easy. You pushed me, you challenged me, you made me cry once or twice, the corrections did not seem to end and the well dones were far between. Through all of this, I became more determined and motivated to fulfil all the requirements of the degree. Today it is complete. Sigh. You imparted not only knowledge but also a love for discovering knowledge. To you, I owe a tonne of gratitude for your guidance and patience. To the tech hub managers at Wot If? Trust and Southern Africa Youth Project, thank you for your invaluable insights and for allowing me into your spaces to conduct my research. To the youth of Diepsloot, thank you for sharing your perspectives on digital transformation. This study would not have been possible without your valuable time and contributions. To the great companies that I have worked for while studying this program, Altron and Air Liquide. Thank you for the financial assistance and creating an enabling environment to pursue my studies and share my learning journey. To my niece, Tendai Marima-Ruzvidzo, PhD, thank you for taking the time to critically review my work and risking being taken to the elders for discipline. Your insights and questions were invaluable in the writing of this research. I am forever grateful. To my helper of more than ten years and second mummy to my children, Mukai Noti, a special thank you. I hardly left my desk during the final months of writing this research paper. Thank you for running the household, ensuring that meals were served on time every day, clothes ironed and the house cleaned. To my siblings and my children who always had to work around my schedule and put many plans on hold, particularly in the final months of writing this research, I owe you the world! To my dear husband Bebura Matanda, this was a journey you walked with me every step of the way. You were ever-present, giving me support and at times cheering me on when the demands of the degree were weighing me down. Thank you for your patience and love. We have a lot of catching up on our favourite programs on Netflix! Most importantly, to God be the glory, for according to Deuteronomy 8:18, “it is He who gives the ability to produce wealth.” 5 DEDICATION I dedicate this dissertation to my daughters - Sophie-Rose, Samia, and Alyssa. This dissertation is an example that hard work, perseverance, and focus produce great results. As you grow older and find your own ways in the world, may you always aim to get to the extra mile. The extra mile requires hard work, perseverance, and focus. Take these within your stride and you will be successful. 6 ABBREVIATIONS 4IR Fourth Industrial Revolution AI Artificial intelligence CA Capability Approach Covid-19 Coronavirus disease of 2019 DSD Department of Social Development DT Digital Transformation e-Gov Electronic government ICASA Independent Communications Authority South Africa ICT Information Communication Technology ICT4D Information Communication Technology for Development ITU International Telecommunications Union NDP National Development Plan PC4IR Presidential Commission on Fourth Industrial Revolution RDP Reconstruction and Development Programme SONA State of the Nation Address SSA Sub Saharan Africa STS Socio-technical system TAM Technology Acceptance Model Tech hubs Technology hubs 7 Contents CHAPTER 1: BACKGROUND: SOCIOTECHNICAL FACTORS INFLUENCING PERSPECTIVES OF YOUTH ON DIGITAL TRANSFORMATION........................................14 1.0 Introduction to the study ............................................................................................14 1.1 Research Problem Statement ................................................................................... 14 1.2 Research Purpose Statement.................................................................................... 15 1.3 Research Questions ..................................................................................................15 1.4 Research Aim and Objectives ................................................................................... 15 1.5 Background discussion on the evolution of tech hubs in Africa................................. 15 1.6 Context of the study: The social and economical environment in Diepsloot.............. 17 1.6.1 Evolution of ICT policies for digital enablement in South Africa........................ 20 1.6.2 Digital skills landscape in South Africa..............................................................21 1.7 Delimitations of the Study...........................................................................................22 1.8 Conceptual descriptions of the study......................................................................... 22 1.8.1 Youth................................................................................................................. 22 1.8.2 Poverty.............................................................................................................. 22 1.8.3 Resource-constrained environments ................................................................22 1.8.4 Digital transformation (DT)................................................................................ 22 1.8.5 Tech hubs.......................................................................................................... 23 1.8.6 Digital skills........................................................................................................23 1.8.7 Social inclusion..................................................................................................23 1.8.8 Digital economies.............................................................................................. 23 1.9 Research report outline ............................................................................................. 24 1.10 Summary of the chapter .......................................................................................... 25 CHAPTER 2: LITERATURE REVIEW ON DIGITAL TRANSFORMATION AND SOCIOTECHNICAL INFLUENCES ON TECHNOLOGY ADOPTION.................................. 26 2.0 Overview of the chapter............................................................................................. 26 2.1 Conceptualising Digital Transformation (DT)............................................................. 26 2.2 Social influences affecting adoption of technology.....................................................26 2.2.1 The people’s context, a fundamental social factor for DT................................. 27 2.2.2 Poverty excludes the poor from using digital technology.................................. 27 2.3 Institutional infrastructure - tech hubs, the sociotechnical spaces............................. 28 2.3.1 Tech hubs, a bridge to Internet access..............................................................28 2.3.2 Tech hubs as catalysts of economic and digital inclusion................................. 29 2.3.4 Challenges encountered by tech hubs.............................................................. 31 2.3.5 Bringing resilience to tech hubs........................................................................ 32 2.4 Digital skills overview and motivation......................................................................... 33 2.4.1 Empowering the youth with digital skills .......................................................... 34 2.5 Key approaches in policies and strategies for digital inclusiveness...........................35 2.5.1 Addressing universal access through ICT policy and strategy .........................36 2.5.2 Addressing the digital skills gap through tech hubs.......................................... 37 2.5.3 Advancing socio-economic rights through ICT policies ....................................37 2.5.4 ICT policy implementation challenges .............................................................38 2.6 Theoretical framework introduction............................................................................ 39 8 2.6.1 The Technology Acceptance Model (TAM)........................................................39 2.6.2 The Capability Approach (CA)...........................................................................39 2.6.3 Sociotechnical systems (STS) theory ...............................................................40 2.6.4 Conceptual Research Framework.....................................................................41 2.7 Summary of the Chapter ........................................................................................... 41 CHAPTER 3: INTERPRETIVIST RESEARCH METHODOLOGY....................................... 43 3.0 Introduction ................................................................................................................43 3.1 Research paradigm.................................................................................................... 43 3.1.1 Rationale for adopting Interpretivism paradigm ................................................43 3.2 Research Approach ..................................................................................................44 3.3 Research Strategy......................................................................................................44 3.4 Research Design .......................................................................................................44 3.4.1 Unit of Analysis .................................................................................................44 3.4.2 Population ........................................................................................................ 45 3.4.3 Sample ............................................................................................................. 45 3.4.4 Demographics of the Participants..................................................................... 45 3.4.5 Sampling technique ..........................................................................................46 3.4.6 Data Collection Method..................................................................................... 47 3.4.7 Data analysis ....................................................................................................48 3.4.8 Ethical considerations....................................................................................... 50 3.5 Summary of the chapter ........................................................................................... 50 CHAPTER 4: THE DIGITAL TRANSFORMATION JOURNEY OF DIEPSLOOT YOUTH....51 4.0 Introduction: Presentation of findings.........................................................................51 4.1 Goals: All about self-improvement in the long term....................................................52 4.1.1 Employability in the digital economy................................................................. 52 4.1.2 Participation in the digital economy ..................................................................53 4.1.3 Giving back to Diepsloot through working as tech hub managers.................... 53 4.1.4 Reflections on the theme of self-improvement in the long term........................ 55 4.2 Culture: Resilience in the face of a challenging context.............................................55 4.2.1 Youth resilience in the face of socio-economic challenges............................... 55 4.2.2 Peer pressure as a socio-economic challenge faced by Diepsloot youth......... 56 4.2.3 Positive influence amidst socio-economic challenges.......................................57 4.2.4 Reflections on the impact of culture on youth adoption of technology ............. 58 4.3 People: Digital skills to access economic opportunities............................................. 58 4.3.1 Assessment of technical digital skills among the Diepsloot youth.....................58 4.3.2 Beyond technical skills: Contextual digital skills among Diepsloot youth.......... 60 4.3.3 Profiles of youth who have been digitally empowered...................................... 61 4.3.4 Reflections on digital empowerment of Diepsloot youth....................................63 4.4 Processes: Procedures to achieve set goals............................................................. 63 4.4.1 Partnerships for outsourcing capacity............................................................... 63 4.4.2 Learnerships to build digital skills......................................................................64 4.4.3 Time-sharing in line with digital economy principles..........................................65 4.4.4 Reflections on processes to achieve system goals...........................................65 4.5 Infrastructure: Supporting access and use of digital technologies in Diepsloot......... 66 9 4.5.1 Physical access to devices, supporting infrastructure and software................. 66 4.5.2 Digital access and digital content...................................................................... 68 4.5.3 Reflections on the infrastructure to access technology in tech hubs.................68 4.6 Technology: The key artefact in the tech hub.............................................................69 4.6.1 The Internet: an escape and pathway to a new world.......................................69 4.6.2 A "new world" from a philosophical perspective ..............................................70 4.6.3 Characterisation of the uses of technology by Diepsloot youth.........................70 4.6.4 Reflections on technology and Internet as key artefacts in the tech hub.......... 72 4.7 Environment: ICT policies' effectiveness in supporting social inclusion.....................72 4.7.1 Universal access policy key to achieving social inclusion ................................ 72 4.7.2 Digital skills roadmap that leaves no one behind............................................. 73 4.7.3 ICT policy impact on the Internet as a human right...........................................73 4.7.4 Impact of 4IR recommendations on digital technology use..............................74 4.7.5 Reflections on the ICT policies' effectiveness in supporting social inclusion.... 74 4.8 Synthesis of findings and objectives.......................................................................... 75 4.9 Summary of chapter ................................................................................................ 76 CHAPTER 5: DEVELOPING A SOCIALLY INCLUSIVE STS FRAMEWORK FOR TECH HUBS IN RESOURCE-CONSTRAINED ENVIRONMENTS................................................. 77 5.0 Introduction.................................................................................................................77 5.1 Conceptual framework revisit..................................................................................... 77 5.2 A socially inclusive tech hub framework for resource-constrained environments...... 77 5.2.1 Goals alignment critical in design of tech hub................................................... 78 5.2.2 Build an innovative and digital culture............................................................... 79 5.2.3 People-centred digital transformation................................................................79 5.2.4 Governance processes in local tech hubs.........................................................80 5.2.5 Bricolage infrastructure in local tech hubs ........................................................80 5.2.6 The transforming power of technology.............................................................. 80 5.2.7 Robust engagement with policymakers.............................................................81 5.3 Summary of chapter ................................................................................................ 83 CHAPTER 6: CONCLUSION: HOW THE SOCIALLY-INCLUSIVE STS FRAMEWORK FOR TECH HUBS INFORMS RECOMMENDATIONS.................................................................. 84 6.0 Introduction.................................................................................................................84 6.1 Summary of Findings................................................................................................. 85 6.2 Conclusion..................................................................................................................86 6.3 Recommendations for practice in tech hubs.............................................................. 87 6.3.1 Leverage tech hub positive influence to drive social change............................ 88 6.3.2 Bricolage and develop revenue streams to operate sustainably.......................88 6.3.3 Digitally empowered youth must produce tangible outcomes........................... 89 6.3.4 Policy implementation and monitoring key to social inclusion..........................89 6.4 Evaluation of the study...............................................................................................90 6.5 Contributions of the study...........................................................................................90 6.6 Limitations of the study...............................................................................................91 6.7 Suggestions for Future Research...............................................................................91 List of References................................................................................................................ 93 10 Annexure A – Ethical Clearance Certificate................................................................... 107 Annexure B – Request for permission to conduct research (two letters)....................... 109 Annexure C – Permission letters.................................................................................... 113 Annexure D – Consent to participate..............................................................................115 Annexure E – Participant information............................................................................. 116 Annexure F – Interview questions.................................................................................. 117 11 List of figures Figure 1: Tech hubs mapping in Africa Figure 2: A picture of Diepsloot Figure 3: Research report outline Figure 4: Direct jobs created and valuable tech hub services Figure 5: Socio-Technical Systems Theory Elements Figure 6: Demographics of participants Figure 7: Phases of developing thematic analysis Figure 8: Generating initial codes Figure 9: Searching, reviewing, defining and naming themes Figure 10: Mapping of themes to research dimension Figure 11: Tech hub managers lead a training session Figure 12: Digital competencies of the 18 participants Figure 13: Contextual digital skills of the youth Figure 14: Youth collaborate on digital platforms Figure 15: Conceptual research framework Figure 16: STS framework for tech hubs in resource-constrained environments 12 List of tables Table 1: Career ambitions of the youth Table 2: Youth participation in the digital economy Table 3: Working with purpose – aspirations to become tech hub managers Table 4: Poverty as a socio-economic challenge faced by youth in Diepsloot Table 5: Peer Pressure as a socio-economic challenge faced by Diepsloot youth Table 6: Positive influence exerted by the tech hub Table 7: Social capital among Diepsloot youth Table 8: Digital empowerment through four youth profiles Table 9: Tech hubs outsourcing capacity Table 10: Digital skills programs for the youth Table 11: A new world through the lens of the tech hub Table 12: Technology use 101, the introduction Table 13: Technology use 201, the reinforcement Table 14: Technology use 301: The mastering Table 15: Socially inclusive STS Table 16: Matrix of the socially inclusive STS and the research dimensions 13 CHAPTER 1: BACKGROUND: SOCIOTECHNICAL FACTORS INFLUENCING PERSPECTIVES OF YOUTH ON DIGITAL TRANSFORMATION 1.0 Introduction to the study This research investigates the sociotechnical factors that influence the youth's adoption and use of digital technologies in technology hubs (tech hubs) located in resource-poor environments. This study utilises a case study of Diepsloot, an informal settlement in South Africa's Gauteng province characterised by high unemployment and poverty. This research explores the relationship between poverty, tech hubs and digital innovation inclusiveness by focusing on social influences driving digital adoption, institutional infrastructure, digital skills and Information Communication Technologies (ICT) policies that enable digital empowerment. Pollio (2022) points out the disappointing reality of the benefits of accelerated technology among the poor and calls for a future study that explores the reality of what he calls technological profit amongst the poor. Lose (2021) suggests that further research should focus on the success of tech hub patrons and the value they create instead of the funds invested into the various programs. Lose further adds that research is needed to evaluate whether those who need the incubators' support the most are provided with the proper support. This research, therefore, explores the adoption and use of technology by youth in resource-constrained areas and considers the outcomes of their technology use. 1.1 Research Problem Statement The lack of Internet in resource-poor environments gave rise to Wi-Fi hotspots in public facilities and tech hubs, which act as institutional infrastructure to provide Internet access and opportunities for digital entrepreneurship. Tech hubs in impoverished areas have created a foundation for more inclusive digital innovation. Four important dimensions of digital innovation inclusiveness are social influences on digital adoption, institutional infrastructure, digital skills and ICT policies for digital enablement, understanding that digital technologies are embedded in each of these four dimensions. However, the knowledge gap is that we do not sufficiently understand the relationship between digital inclusiveness, tech hubs, and poverty. We neither know the digital skills applied, the outcomes achieved, nor the effectiveness of ICT policies on access and use of technology in poor environments. This study explores the sociotechnical factors influencing access and use of the Internet to achieve social inclusion by youth in Diepsloot. 14 1.2 Research Purpose Statement This study seeks to investigate the sociotechnical factors influencing the use of digital technologies by youth in resource poor environments. 1.3 Research Questions Main research question: What are the sociotechnical factors influencing access and use of digital technologies by youth in Diepsloot to promote social inclusion? Research sub-questions: 1. How do social influences affect the perspectives of youth towards adopting digital technologies? 2. How does the available institutional infrastructure established to support access to digital technologies enable the Diepsloot youth to access the Internet and digital opportunities? 3. What digital skills do the Diepsloot youth possess to use digital technologies? 4. To what extent do current ICT policies embed the promotion of digital technologies in support of social inclusion? 1.4 Research Aim and Objectives This study aims to explore and understand the sociotechnical factors influencing access and use of digital technologies by youth in Diepsloot to promote social inclusion. To address this aim, the key objectives are: ● To determine the impact of social influences shaping the perspectives of youth towards adapting to technology. ● To evaluate the available institutional infrastructure established to support access to digital technologies and how it enables Diepsloot youth to use the Internet and get digital opportunities. ● To assess the digital skills the Diepsloot youth possess that allow them to use digital technologies. ● To evaluate the current ICT policies on embedding the promotion of digital technologies in support of social inclusion 1.5 Background discussion on the evolution of tech hubs in Africa Using digital technologies in resource-constrained environments requires access to the Internet. This is offered by tech hubs whose establishment in poor communities emerges from the historical trend of information communication technology for development (ICT4D). ICT4D is found at the intersection of ICT, development, and the transformative process by 15 which ICT should lead to growth (Sein, Thapa, Hatakka & Sæbø, 2019). However, the tech hub phenomenon has gone beyond the technical focus of ICT4D to incorporate social capital in its design. Noticeably, tech hubs provide a channel for the generation of ICT-related skills and solutions to address local challenges and foster a culture of innovation that empowers communities (Amankwah-Amoah, 2016). Atiase et al. (2020) concur that tech hubs are well positioned to create economic and social value in poor environments. In Africa, there has been a massive adoption of technology hubs creating a pattern of innovation, a rise in innovative technologies and a digital market on the continent. A report by Giuliani and Ajadi (2019) recorded the existence of 618 active tech hubs in Africa, with 80 in South Africa (refer to figure 1). The Internet is the core infrastructure driving innovation on the continent (Ochara, 2020). Atiase et al. (2020) group the services of tech hubs into three main areas: knowledge production, employment generation, and the creation of value. Because tech hubs enable skills development through training and use of the Internet, they can play a significant role in helping youth participate and benefit from the digital economy. Figure 1: Tech hubs mapping in Africa Source: Giuliani and Ajadi (2019) 16 The youth are leading internet adoption, with 70% of 15 to 24-year-olds online globally (ITU, 2017). According to InternetWorldStats (2020), over 32 million Internet users in South Africa, equating to 55% of the population are using the Internet. Van Greunen and Veldsman (2016) state that technology has significantly changed how young people interact as they use the Internet. Pew Research (2016) found that in South Africa, less than six-in-ten millennials have access to the Internet. The report further states that 21 million South Africans subscribe to Facebook. Cele (2019) confirms that while Facebook is the most visited social media site in South Africa, WhatsApp has 38 million unique mobile users. Instagram has five million users, with women constituting 53% of South African digital users on Instagram (InternetWorldStats, 2020). Google.co.za and google.com are the top two websites visited by users. From an e-commerce perspective, the value of the digital economy in Africa is estimated to be USD180 billion by 2025 (IFC, 2020), while in South East Asia, the digital economy is expected to reach USD 363 billion by 2025 (Bloomberg, 2021). In South Africa, 18 million people are purchasing consumer goods via e-commerce (Cele, 2019), with online sales of USD1.8 billion (ZAR30 billion) (International Trade Administration, 2021). The National Broadband Policy (2013) was developed to guide the delivery of universal access to all citizens through mobile and fixed broadband infrastructure. However, 61.8% of households had access to the Internet through mobile devices (StatsSA, GHS 2017) and smartphone penetration was 51% (Pew Research Centre, 2018). Smartphones are the entry point to digital technology and the low penetration points to the likelihood of limited access for poor people. This gap in access gave rise to the establishment of tech hubs and free Wi-Fi hotspots in public spaces, particularly in poor areas. The South African government has started investing in digital infrastructure in schools; however, there is limited investment in equipping the learners with digital skills. 1.6 Context of the study: The social and economical environment in Diepsloot Diepsloot is an informal settlement in Region A of the City of Johannesburg Metropolitan Municipality and falls under the Gauteng province of South Africa, which is regarded as the country's economic hub. Diepsloot was established in 1995 as a temporary transit settlement for people evicted from other informal settlements in the city. Diepsloot is densely populated with a growing population estimated at 350 000 on five square kilometres (South Africa History Online). The population of Diepsloot is primarily black African and ethnically mixed. Diepsloot is also a melting pot for foreign nationals from neighbouring countries looking for business opportunities in Gauteng (Brown University, 2009). Diepsloot is an Afrikaans word loosely translated as a deep ditch. 17 The national unemployment rate in South Africa is at an all-time high of 35.3% (Stats SA, 2022) and is concentrated amongst the youth (15-34 years). The unemployment rate for Diepsloot is estimated between 44% to 47% (News 24, 2020). The Housing Development Agency (2013) found that unemployment rates are higher in informal settlements because they mainly act as 'arrival cities' for migrants from rural areas. Cross and Chitiga-Mabugu (2013) point out that urban migration is an employment strategy that results in high levels of rural-to-urban migration and unemployment in Diepsloot. From this perspective, Diepsloot serves an essential function as a cheap entry point and accessible location, a stepping-stone to the labour market, and possibly a better future for aspiring young people (Cross, 2010). While Diepsloot is riddled with its social challenges, such as poverty, crime and violent protests, it still attracts people from rural areas and illegal immigrants looking to enter the job market. Once they settle in their jobs, they move on to better housing elsewhere. Therefore, social mobility is inevitable due to the constant movement of people. As described by Muller and Pollak (2015), social mobility is how, over a period, individuals or families will move to a social position that is more satisfying to their status and needs in a society. From an educational perspective, 66.5% of Diepsloot residents had not completed matric (Stats SA, 2011). van Greunen and Veldsman (2016) found that academic underachievement contributes to a vicious cycle of failure that manifests in behavioural, unemployment, and social problems. Stats SA (2011) reported that 52.7% of Diepsloot residents earn less than R3, 183 per month. The basic wage in South Africa is R3, 470.40 (Department of Employment and Labour, 2022). The streets of Diepsloot are dotted with informal traders selling different products on the roadside, from vegetables, cool drink, cooked food, live chickens, blankets, kitchenware, second-hand clothing, electronics, and hair salons, among others. Other traders are running spaza shops and taverns from the extensions of their dwellings. There is a shopping mall in Diepsloot called the Diepsloot Mall, which a Shoprite store anchors, plus other value-for-money clothing brands such as Pep, Jet, Ackermans, and fast-food outlet Kentucky Fried Chicken (KFC). There are three primary forms of shelter in Diepsloot. The first is referred to as a shack made from corrugated sheets, scrap, wood, metal, or plastic. The second is the government-funded social housing project with brick walls and iron sheets as roofing, referred to as Reconstruction and Development Programme (RDP). The third form of shelter is bank-financed houses built with brick and tiled roofing. Diepsloot is subdivided into 13 extensions and housing structures in extensions 1, 12, and 13 consist of shacks only (Brown University, 2009). A few bridges link the sections; however, these bridges are low, leaving people at risk of being washed away when flooding occurs. In addition, the people whose 18 houses are by the streams are in more danger of their housing structures being swept away by flash floods during the rainy seasons (Brown University, 2009). In Diepsloot, there is roadside litter of items such as plastic bags, empty containers, broken glass, rotten food, and hair. Most of the time, there is an unpleasant smell due to burst sewers flowing on the roads, which seems a common feature in the area. In Diepsloot, 60% of the residents use electricity for cooking, while 37.3% use paraffin. In addition, 76.1% of the residents have no access to the Internet, though cell phone penetration is high at 92.1% (Stats SA, 2011). Diepsloot is notorious for illegal electricity connections. In 2020, The Citizen (2020) reported that Diepsloot residents went for months without electricity after Eskom, the national power supplier, removed illegal connections from the area. Further, media reports on the impact of Covid-19 in Diepsloot revealed that more people lost their incomes due to the pandemic. The impact of Covid-19 exacerbated the existing challenges that residents had to contend with as they, among other things, lamented the proximity of their houses to each other, highlighting that they could not socially distance themselves, even if they wanted to (News 24, 2020). Diepsloot has four tech hubs currently operating: Southern African Youth Project, Wot-If? Trust, Safe-Hub Diepsloot and Riversands. These tech hubs are focused on employment creation through knowledge sharing facilitated by open access to training, learning, and mentoring for the Diepsloot community. The Southern Africa Youth Project is mainly geared towards skills development by equipping the youth with digital skills such as Microsoft Office, Business Administration, Call Centre, and Life Skills in HIV/AIDS Awareness courses. The Wot-If? Trust tech hub is more focused on broader spectrum initiatives geared to address the social challenges in Diepsloot. They run digital skills projects such as ICT training programs, i.e., 4IR, and partner with corporates on specific programs on entrepreneurship. Safe-Hub is mainly focused on providing a safe environment for children while exposing them to various sporting activities and providing access to the Internet. Riversands is focused on fostering innovation and entrepreneurship; however, it is inaccessible to the residents of Diepsloot who have to use public transport to get to the tech hub. The Johannesburg Development Agency (2012) states that the City of Johannesburg recognises Diepsloot as a priority development area in line with the Growth and Development Strategy Joburg 2040, the Growth Management Strategy, and the Upgrading of Marginalised Areas Programme. JDA further states that, in 2010, the City of Johannesburg approved an urban development framework for Diepsloot that restated the commitment to establish the area as a socially and economically viable human settlement 19 with access to essential services and opportunities for social mobility and economic development. However, today, ten years later, there is still a long way to go in providing basic services to the area to meet the needs of a growing and transiting population. Though plagued by its socio-economic challenges, with the majority of residents living in poverty, Diepsloot has a vibrant neighbourhood and residents who are hopeful and determined to improve their lives (The Diepsloot Youth Programme, 2022). Pfigu (2014) who found that the youth of Diepsloot desire a better life and want to improve their livelihoods, echoes this insight. Diepsloot was selected for its uniqueness as an arrival and transitory place for migrants in search of better opportunities. This demonstrates that the people in Diepsloot have solid ambitions and aspire for a better life. Therefore, their hopes and dreams must be highlighted for the right support to be directed towards nurturing these ambitions and bringing them to fruition. Figure 2: A picture of Diepsloot Source: The Diepsloot Youth Programme, 2022 1.6.1 Evolution of ICT policies for digital enablement in South Africa ICT policies are crucial determinants of how people access and use technology to ensure economic inclusion. The United Nations (2016) identified policy as pivotal in the inclusive digital transformation of societies, businesses, and governments. The first policy in the post-apartheid government of South Africa that included ICT as an instrument to address the 20 inequalities of the apartheid era was the Reconstruction and Development Plan (RDP) (Van Audenhove, 1999). This was followed by a number of policies such as the National Development Plan (NDP) which articulated the government's objectives on ICT as an instrument of development and social inclusion. The National Broadband Act of 2013 (SA Connect) and The Integrated National ICT White Paper (2016) promoted social inclusion. From the white paper, the National Skills and Future Skills Strategy (2017) was developed to provide a roadmap for the digital upskilling of citizens. In the same year, South Africa's National e-Strategy (2017) was launched to propel the nation towards a robust and socially inclusive digital future through accelerating the adoption of ICTs in social and economic sectors. The national e-strategy builds on the previous ICT policies and fulfills the National Development Plan Vision 2030, which states, "a single cohesive national e-strategy is essential to ensure the diffusion of ICTs in all areas of society and the economy." To this end, in 2019, a Presidential Commission on the Fourth Industrial Revolution (PC4IR) was established with a mandate to identify and recommend policies and strategies required for South Africa to optimise benefits from the 4IR. 1.6.2 Digital skills landscape in South Africa The fourth industrial revolution (4IR) has ushered in a convergence of emerging technologies resulting in an increased demand for specialised ICT skills. The JCSE-IITPSA ICT Skills Survey highlighted a significant digital skills gap in South Africa (JCSE, 2019). The National Digital and Future Skills Strategy (2017) acknowledges the digital skills gap in South Africa. It outlines the plans for bridging the gap between supply-side skills (developing digital skills at institutions of learning) and demand-side skills (readiness skills for the workplace and communities) through its eight interconnected strategy elements. These strategic elements are aimed at building digital capabilities in research and innovation at institutions of higher and tertiary learning, tech hubs, and in the private and public sectors. Tech hubs are identified in the first strategy element of digital foundations as playing an active role in training people on basic and digital skills (The National Digital and Future Skills Strategy, 2017). This investigation will utilise a case study of Diepsloot informal settlement in Gauteng Province, South Africa, to explore the sociotechnical factors influencing the use of digital technologies among youth in poor communities. 21 1.7 Delimitations of the Study The sociotechnical theory was selected and used to understand the youth perspectives on digital transformation in Diepsloot. This study is delimited to the social and technology concepts, in line with the theory. These concepts provide the lens through which we can understand how the social environment influences the use of technology among youth in Diepsloot. The focus of the study is in a context that is characterised by high levels of poverty and unemployment. 1.8 Conceptual descriptions of the study This study contains a few key concepts used throughout the paper. This section provides definitions of these terms and includes the context within which they have been characterised. Accordingly, the descriptions are as follows: 1.8.1 Youth The government of South Africa broadly defines the youth as those aged 14 years to 35 years old, considering that a young person's transition into becoming independent and self-sufficient could span a relatively long time (National Youth Policy, 2020-2030). On the other hand, the African Union (AU) defines youth or young people as between 15 – 35 years (African Union, 2006). The young people who participated in this study fall within this age group. 1.8.2 Poverty In broad terms, poverty is expressed as the deprivation of opportunities and choices that are most basic for human development in leading a healthy lifestyle and enjoying the freedom, dignity, and respect from others (Studies in Poverty and Inequality Institute, 2007). Poverty is defined in this study as the lack of resources to fulfil human needs such as decent housing, sanitation, food, and digital communication to reach the subsistence standard of living. 1.8.3 Resource-constrained environments Resource-constrained environments in relation to technology are broadly defined by Anderson et al. (2012) as low-income communities with limited resources and constrained in a number of ways, such as scarce network connectivity, limited power supply and low bandwidth. This definition is applied in this study to describe the context of this research. 1.8.4 Digital transformation (DT) DT is a phenomenon of the digital era. Stolterman and Fors (2004) introduced DT as the change process associated with digital technologies in all aspects of society. Vial (2019) defines DT as a process by which various technologies in information, computing, communication, and connectivity activate significant changes to an entity – society or 22 organisation - as it tries to adapt and improve to survive. In this study, DT is viewed as an adaptation and learning process driven by the youth's desire to participate in the digital economy and be socially included. 1.8.5 Tech hubs Technology hubs, mainly referred to as tech hubs, are characterised as collaborative spaces where different people with varying digital expertise and interests come together to share knowledge and skills, and develop their ideas through a community network (Jimenez & Zheng, 2017). Graham (2019) describes the physical spaces as consisting of a Wi-Fi-connected space with hot desks primarily used for laptop-based work. In this study, tech hubs are characterised as socio-technical spaces that allow for digital enablement and innovation through the cultivation of digital skills among the youth of Diepsloot. These spaces are open to anyone, in particular those who may be excluded from participating and engaging in innovation. The most advanced tech hubs have robust digital innovation with some form of production and/or are selling their products/expertise and typically integrated with the economy. The more early-stage tech hubs, which characterise this study, are still at the digital empowerment stage of digital innovation and mostly focused on digital skills training. 1.8.6 Digital skills (UNESCO, 2018) refers to digital skills beyond just the ability to perform a task online to encompass other aspects such as expertise, ethics, and cognitive behaviours. This is the definition followed in this study. 1.8.7 Social inclusion The World Bank (2020) broadly defines social inclusion as ensuring that individuals who may have been disadvantaged based on their identity can participate in society to improve their abilities, receive equal opportunities and preserve their dignity. In this paper, social inclusion refers to the ability of youth from a disadvantaged community and background to have equal access to opportunities and participate in the digital economy to achieve their full potential and excel in life within their society. 1.8.8 Digital economies UNCTAD (2019) refers to digital economies as economies that are driven by digital technologies across all the dimensions; from business, industry, social, political, healthcare,and cultural among others. Digital information technologies are employed to develop, market and sell or consume products and services in a digital economy. 23 1.9 Research report outline This study is organised into six chapters, with the outline of each chapter illustrated in figure 3 below: Figure 3: Research report outline Source: Matanda, 2023 Chapter 1: The introduction and background to the study. The problem statement, the research questions, and the study's rationale are provided in this chapter. The research context gives a detailed overview of Diepsloot informal settlements. The chapter ends with definitions of key concepts used throughout the paper. Chapter 2: The literature on the key concepts of youth, digital transformation, tech hubs, digital skills, and social inclusion. These concepts are explored through the literature to provide a clear understanding of the problem. The selected theoretical framework, the sociotechnical theory, is introduced and a conceptual framework is developed. Chapter 3: Provides an outline of the process, methods, and tools used to gather data. The chapter also shows the philosophical research paradigms that this research is based on, including sampling, data collection, and analysis. Chapter 4: The analysis and interpretation of the data collected using the analytical lens discussed in chapter 3. The data is organised into themes, which correlate with the research questions. Chapter 5: The socially inclusive framework for tech hubs is introduced. Chapter 6: The conclusion, recommendations, limitations and suggestions for future research. 24 1.10 Summary of the chapter Chapter 1 provides an introduction and background of the study. The statement of the problem, research questions, and objectives were outlined before the research context was provided. The rationale is included in this chapter to justify the study. To provide clarity of key concepts throughout the paper, definitions within the context of this paper, such as youth, digital transformation, tech hubs, and poverty, were provided. This chapter ends with an overview of the organisation of this paper. 25 CHAPTER 2: LITERATURE REVIEW ON DIGITAL TRANSFORMATION AND SOCIOTECHNICAL INFLUENCES ON TECHNOLOGY ADOPTION 2.0 Overview of the chapter This chapter provides the literature review on digital transformation in resource-constrained environments. It is aligned with the research purpose statement that seeks to explore the influence of socio technical factors on the adoption and use of technology through the four dimensions of social influences on digital adoption, institutional infrastructure, digital skills, and ICT policies for digital enablement. These dimensions are unpacked to clarify how young people in poor environments access and use digital technologies and if they achieve tangible outcomes. 2.1 Conceptualising Digital Transformation (DT) DT is a phenomenon of the digital epoch, which has progressively been defined by various scholars. Stolterman and Fors (2004) introduced DT as the change process associated with digital technologies in all aspects of society. Ebert and Duarte (2016) call DT a convergence of complex (technology) and soft forces (people and businesses) movements from which increased value should emerge. Martin (2008) described DT as the ultimate stage in using ICTs where significant new digital competencies and usage capabilities across societies, businesses, and governments enable innovation and creativity. Schnasse et al. (2021) view digital transformation as a "holistic sociotechnical challenge" with unprecedented consequences on individuals, societies, organisations, and economies. In the context of this study, these perspectives point to joint optimisation, a concept of the sociotechnical systems (STS) coined by (Appelbaum, 1997) which seeks to establish mutual gains between people and systems for digital transformation to occur. In the context of DT, the following discussion expands upon the four dimensions chosen for this study, namely social influences on digital adoption, institutional infrastructure, digital skills and ICT policies for digital enablement. 2.2 Social influences affecting adoption of technology The social influences that influence the adoption and use of digital technologies are discussed in this section. Social influences of friends and relatives concerning the socialisation of ICT in poor communities significantly impact technology adoption and use (Avilés et al., 2016). Their study revealed that people have presumptions about uses of the Internet and will construct imaginary uses for it, regardless of their ability to access it. Winocur (2007) puts forward a similar reflection as cited by (Avilés et al., 2016) that poor 26 people view the Internet as a strategy for social mobility. Avilés et al. (2016) conclude that in low-income environments, the use of ICT and the potential thereof rests with children and youth who use the Internet as a part of their strategy toward social mobility. The desire to escape hardship drives the youth towards social mobility, and they see the Internet as a stepping-stone. A common factor among the youth in Diepsloot is to escape their current circumstances and the existence of the tech hub instills a sense of hope that they can, one day, equipped with digital skills, competitively participate in the digital economy. The section below discusses the following social influences: poverty, literacy, and the environmental context, which impact the way people adopt and use technologies in poor environments. 2.2.1 The people’s context, a fundamental social factor for DT Understanding the context and social environment is crucial when planting infrastructure in resource-poor environments. Zhang et al. (2018) highlight that social influences on human behaviour, such as people’s history, culture, and values have a significant impact on how they adapt to technology, transform and innovate. Waema and Miroro (2018) add that context influences access and usage of the Internet. It is fundamental to consider the appropriateness of the technology and the people's context in terms of what technology represents to them, as these act as determinants to the adoption of digital technologies. Soriano (2007) found that telecentres that failed to consider the history and culture of the community could not deliver significant benefits to the people; they could not empower them to use the technology because they did not know what was important to the community. The appropriateness of digital technologies and their meaning determine the value the community derives and the extent to which they will use the technologies. 2.2.2 Poverty excludes the poor from using digital technology Broader resource limitations and persistent struggles associated with poverty influence the use of digital technologies in low-income environments (Gonzales, 2016). Van Deursen, Helsper, Eynon, et al. (2017) affirm that those marginalized in life's physical needs are likely to be marginalized in their uses of technology. Poverty plays a significant role in the adoption and use of digital technologies. The poor do not have ready access to digital technologies, they have no ownership and consequently they are excluded from the opportunities and benefits that digital technologies bring. As reiterated by Leye (2009), those who lack capabilities in acquiring tools and content to use the Internet are excluded from its benefits. Chetty et al. (2017) point out that young people from poor environments have a debilitating fear of failure that prevents them from trying new things, mainly digital technology. PWC (2019) confirms that lower levels of education and limited opportunities make people fearful 27 of learning new digital skills. The fear of using technology leads to low self-esteem. Twinomurinzi and Msweli, 2019; Cázares, 2010) affirm that individuals with a low ICT self-efficacy are intimidated and less likely to use ICT. Kanniainen, Kiili, Tolvanen, et al. (2019) suggest that low literacy levels indicate that a person will struggle with comprehension when conducting online research. The fear of technology and the low self-esteem within a poor environment significantly contribute to the youth's attitude towards technology. Challenges people face in poor environments in accessing the internet influence their attitudes towards technologies (Gonzales, 2016). 2.3 Institutional infrastructure - tech hubs, the sociotechnical spaces Scholars have described tech hubs as collaborative and safe innovative spaces that provide opportunities for individuals to become part of a community; developing ideas and technologies, acquiring and imparting digital skills toward self-sufficiency and employment creation (AfriLabs & Briter Bridges, 2019; Dosso et al., 2021; Abrahams & Kedama, 2017; World Bank, 2017; Atiase et al., 2020). Based on their purpose, tech hubs are categorised in various ways such as incubators, accelerators, innovation hubs, labs, telecentres, hackerspaces and in the context of this study, as sociotechnical spaces. The rise of innovative technologies and a digital market on the continent is driving the proliferation of tech hubs across Africa estimated to be at 643, including 78 in South Africa (AfriLabs & Briter Bridges, 2019). Developments in tech hubs by companies like Facebook and Google, demonstrate the interest and potential in tech adoption characterising the continent. The evolution of tech hubs is happening in the context of rural-urban migration as people search for employment opportunities (Dosso et al., 2021). Africa's urban population increased from 27 million in 1950 to 567 million in 2015 (OECD, 2020). A similar pattern of rural-urban migration exists in South Africa, where people seeking better employment opportunities in the city settle in places like Diepsloot. This section discusses tech hubs as sociotechnical spaces that enable the youth to learn digital skills through the use of the Internet, without any form of payment. It also looks at tech hubs as catalysts of economic and digital inclusion, explores the challenges experienced by tech hubs, and ways that tech hubs can be made to be resilient. 2.3.1 Tech hubs, a bridge to Internet access Accessing the Internet has become increasingly important for communication, information, and productivity. The Internet is the core infrastructure of the digital economy in Africa (Ochara, 2019) and, as such, represents digital transformation (Ndule et al., 2021). Frankfurter, Kokoszka, Newhouse, et al. (2020) stressed the significance of accessing and 28 using the Internet for economic inclusion in marginalised environments. Ndule et al. (2021) confirm the extent to which the Internet is used provides a more accurate view of the progress in digital transformation and its subsequent impact on livelihoods. Stretching this idea, Van Deursen and van Dijk (2019) suggest that access to the Internet is a process that begins with a positive attitude towards the Internet and progresses to ownership of material and physical access. In the Diepsloot context, the Internet is the key element that connects the youth to the world and therefore a precious resource in the tech hub. In impoverished environments, resources are limited, and poor people can barely afford to buy Internet data. The marginalised are excluded from using digital technologies due to the cost of accessing the Internet. A4AI (2020) reported that South Africa does not meet the affordability of internet access standards as the average cost of 1GB of mobile data equates to 2.17% of the average monthly income. Gillwald and Chair (2016) highlighted that people in the lower-income category were spending approximately 20% of their income on small amounts of data, as the data prices remained significantly high. In the Eastern Cape Province, Chisango and Lesame (2017) found that affordability was one of the main challenges to adopting ICT. Free Internet or affordable data is a politically charged subject in South Africa. Social movements such as the #DataMustFall Campaign were activated as online protests against the high mobile data prices. In a study of 400 households, Waema and Miroro (2014) found that tech hubs provided access relief as people from poor households could access and use the Internet, although the extent of use varied based on factors such as education level. The tech hubs in Diepsloot were specifically set up to alleviate the financial burden associated with connecting to the Internet among the poor young people. The set-up of common areas for people to access ICTs provides relief for the marginalised and allows them to be socially included and participate in the digital economy. 2.3.2 Tech hubs as catalysts of economic and digital inclusion In Wua'an, China, Soriano (2007) analysed the role of community telecentres in enhancing the livelihood strategies of 30 poor rural households. The telecentres played a crucial role in disseminating relevant information to people. The information enabled them to get farming techniques on using pesticides, negotiate the best prices and find new markets for their products. The villagers declared an increase in average annual income, attributed their success, and broadened knowledge to the existence of the telecentres. The telecentres empowered them to use technology and open new avenues for their products and additional forms of livelihood. Tech hubs play a vital role in the entrepreneurship ecosystem in creating new supply and value chains for the youth (Atiase et al., 2020). Confirming this finding, Faye (2020) states that the impact made by a tech hub is the extent to which it generates jobs. 29 A study by Dosso et al. (2021) of five tech hubs in West Africa showed a rise in innovative technologies and a digital market on the continent driven by entrepreneurship. Across these tech hubs, young people are leading innovation and entrepreneurship while creating employment opportunities. For example, in Ivory Coast, a social innovation community embracing digital technologies and tools, had 150 young budding entrepreneurs under its wings, and approximately 40 projects were brought to maturity (Dosso et al., 2021). The WakatLab in Burkina Faso focused on social innovation by developing health, education, and agriculture solutions. The lab operates at different levels of the value chain, from idea creation, prototyping and incubation, to go-to-market. Every year since 2016, the lab nurtures ten youth projects and examples of these projects include developing a seeds drying system, a wind turbine built from a hub of a motorcycle wheel, and 3D printers built up from recycled parts (Dosso et al., 2021). Similarly, in Mali, the Bamako Incubator focused on creating entrepreneurship and employment opportunities for youth and trained 60 people in food, green, health and edutech (Dosso et al., 2021). This training has improved youth employability and readiness for the labour market. The Eastern and Southern parts of Africa have also witnessed a rise of tech hubs. Kenya, Uganda and South Africa are ranked highly in tech hub rankings (Atiase et al., 2020). The iHub in Kenya was one of Africa's first tech hubs and focuses on technology entrepreneurs seeking to collaborate, share, co-create and produce knowledge (iHub Kenya, 2019). iHub played an instrumental role in the establishment of several startups as follows, 90% in ICT, 73% in finance, 52% in retail services, 44% in tourism, and 40% in social work services (iHub, 2014). The Innovation Village in Uganda is driving innovation with an excess of 2000 program members, and over 10,000 visitors, the Innovation Village has hosted 140 startups (The Innovation Village, 2022). In South Africa, MLab has successfully accelerated startups using mobile applications (mLab, 2019). MLab has supported over 70 digital startups since 2016 and trained 1.7 million students in digital skills necessary to enter into venture creation, positively contributing to the development of the Southern African economy (World Bank, 2017). From enabling local farmers to use mobile applications to monitor their yield, an estimated income of USD 2.7 million per annum is expected in the agriculture sector in Southern Africa with 272 direct employment opportunities created as shown in Figure 4 (MLab, 2019). The most valuable service by MLab is networking which confirms the positioning of tech hubs as key collaborative spaces that nurture ideas and encourage learning. 30 The above findings are in line with Kelly and Firestone (2016), and Jiménez and Zheng (2017) who affirm that tech hubs play a crucial role in modernising society and contributing to economic growth. Figure 4: Direct jobs created and valuable tech hub services Source: MLab, 2019 The case studies of tech hubs presented above are typical of more advanced tech spaces with robust digital innovation processes which include some form of production and integration with the economy. On the other hand, the tech hub spaces in Diepsloot are positioned to be socially inclusive and ultimately provide a bridge to the digital economy. Although the tech hubs are considered to still be early stages of digital innovation, they are focusing on digital empowerment through digital skills training. 2.3.4 Challenges encountered by tech hubs Tech hubs face various challenges, regardless of their categorisation as a tech hub, incubator, accelerator, or working space. The main and primary challenge confronting tech hubs is access to funding (World Bank, 2017; AfriLabs & Briter Bridges, 2019). A significant number of tech hubs in Africa are dependent on some form of external funding. Some hubs are more self-sufficient and make money from consulting fees and membership fees (Atiase et al., 2020). However, funding remains a considerable challenge for tech hubs when considering the cost of infrastructure and technology transfer (Dosso et al., 2021). The second challenge is the inadequate level of skill and business acumen in the management structure of the tech hubs in ways that provide value to the founders and benefit the patrons (InfoDev, 2017; AfriLabs & Briter Bridges, 2019). Consequently, tech hubs fail to build the right ecosystems to support the knowledge production and value creation processes (Akanle et al., 2019). Atiase et al. (2017) confirm that creating 31 connections with external collaborators is cumbersome for some tech hubs. As a result, the hubs fail to connect their patrons to external forms of knowledge and expertise, limiting their ability to create economic value. This lack of integration between tech hubs and essential stakeholders such as universities and policymakers manifests in a broken ecosystem that does not produce mutual benefit. In South Africa, the energy sector has experienced challenges such as aging equipment and mismanagement of resources over the past decade (Makgetla, 2017). These challenges have subjected the country to rolling power blackouts, negatively affecting the availability of the Internet (Freedom House, 2020). Rolling power blackouts resulted in a 3.1% reduction in real GDP growth, costing the economy up to 40,000 potential jobs (PWC, 2022). A constant supply of power is crucial to running a tech hub and critical to access to the Internet. Without electricity, one cannot switch on the computers, let alone use the Internet. In Africa, the low penetration of electricity and lack of adequate infrastructure negatively affect ICTs, as these technologies rely on a constant power supply (Ochara et al., 2008). The tech hubs in Diepsloot experience similar challenges such as a lack of funding and load shedding. 2.3.5 Bringing resilience to tech hubs Tech hubs need to evolve and create new self-financing models for financial independence. AfriLabs & Briter Bridges (2019) recommend that tech hubs must look at consolidating and packaging their offerings as a way to boost their revenue streams to achieve financial sustainability. Tech hubs need to develop ways to monetize high-value services while improving their capacity to deliver these services (World Bank, 2017). The governments need to start purchasing products and services from tech hubs to improve local consumption and the mentorship of new startups (Akanle et al., 2019). Atiase et al. (2020) assert that financial independence and self-reliance enable tech hubs to create their strategies and expand their technical competencies to meet the needs of their environment. Attwood, Diga, Braathen, et al. (2013) recommend that community development workers with expertise in empowerment, digital skills and administrative skills should be hired as facilitators to strengthen tech hub management processes. Tech hub empowerment strategies should be apparent to guide facilitators in managing complexities within their environment. Facilitators have a crucial role in providing relevant information and encouraging people to use digital technologies. Given this fundamental role tech hub managers play, Soriano (2007) reinforces that priority must be given to building their capacity. 32 A functional ecosystem lies at the heart of a booming tech hub. Collaboration with peer tech hubs, academia, communities, local ecosystems, entrepreneurs, businesses, and investors is crucial to get insights into experiences and best practices on the continent (AfriLabs & Briter Bridges, 2019). This engagement needs to be supported by enabling regulation, such as legislation to enable startups and infrastructure investment (Dosso et al., 2021). Graham (2019) highlights the need to investigate how tech hubs connect with entrepreneurs given Africa's challenging realities and produce better outcomes for technology entrepreneurs on the continent. Soriano (2007) calls for ICT interventions for telecentres in poor environments to be integrated into a broader poverty reduction framework. Interaction with technology will reap optimal benefits if the poor have access to education, finance, and electricity, among other essential services that enable self-sufficiency and an improved standard of living. The World Bank (2017) partially attributes the successes of the tech hubs to their ability to evolve within their ecosystem context. However, they also caution that the future resilience of the tech hubs will be in their continuous ability to evolve while leveraging on new opportunities. 2.4 Digital skills overview and motivation UNESCO (2018) refers to digital skills beyond just the ability to perform a task online to encompass other aspects such as expertise, ethics, and cognitive behaviours. As the world goes through the 4IR and digital technologies become ubiquitous, entering every sector of the economy and fundamentally changing the ways of work and life, digital skills have become a fundamental necessity. Most jobs today require digital competence and an ability to solve problems through creative thinking. Using the Internet requires a new set of technical, information skills, and high literacy (Veldsman & van Greunen, 2015). Studying the Malaysian youth, Foong (2018) confirmed that digital skills should not only be associated with technology but also incorporate the social, emotional, and interpersonal relationship effects of using technology, individually or with others. Accordingly, this section discusses 21st century digital skills, youth motivation to acquire skills, bridging the digital skills gap and ends with empowering the youth with digital skills. Van Laar et al. (2017) affirm that the capacity to innovate and remain competitive requires more than just digital skills, but a layer of 21st century skills. These are a broader range of skills, not underpinned by technology, but imperative for the knowledge economy. Van Laar et al. (2017) developed a framework that combines 21st century skills and digital skills. The 33 framework has seven core skills and five contextual skills. The core skills are related to technical, information management, communication, collaboration, creativity, critical thinking, and problem solving. Contextual skills are involved with ethical awareness, cultural awareness, flexibility, self-direction, and lifelong learning. This framework will be utilised in the research questions to determine the 21st century digital skills among Diepsloot youth. Motivation to learn digital skills is key. Gebhard, CEO of the Skills Development Corporation, highlighted the importance of motivation to learn and self–upskill to meet the evolution of the 4IR (Malinga, 2021). Twinomurinzi and Msweli (2019) maintain that motivation is rooted in a person's inherent belief that they have the power to produce what they desire. Eynon and Geniets (2016) explain that young people's motivations to learn digital skills are based on their current transitory life circumstances rather than the future. In a (PwC, 2019) study, 77% of South African respondents showed a willingness and motivation to learn new digital skills to improve their employability. Mariscal et al. (2016) point out that practical training and broadband access enable communities to develop new skills and find practical applications for existing and new abilities in poor environments. Among the young people in Diepsloot, there is an inherent desire to improve their life circumstances and their livelihoods which can be attained through digital upskilling. 2.4.1 Empowering the youth with digital skills The emergence of tech hubs, incubators, and accelerators as drivers of innovation fuelling economic growth has contributed mainly to societies' digitalisation, bringing urgency to the need for digital skills training (ITU, 2016). In Malaysia, the mydigitalmaker initiative equips youth with digital skills and knowledge while empowering them to be producers of technology. Those who have become experts are trained to be champions and change agents with a long-term view of creating a sustainable pipeline of skilled digital workers (UNESCO, 2017). In 2016, 88.6% of Malaysian youth were digitally competent and could expand their ideas to become innovators and technology producers. This was achieved by galvanizing and building a solid ecosystem through the public and private sectors, NGOs, and universities (UNESCO, 2017). In Africa, there are several interventions to develop digital literacy and skills among young people. In Nigeria, Andela, a company focused on training developers to advance human potential and digitize Africa using free online tools, surpassed its target of 100,000 learners in 2021 (Andela, 2021). Not only is Andela providing learnerships, but the company is also offering a platform to connect trained developers across all levels to employment opportunities through its job network initiative (Andela, 2021). In Ivory Coast, Kalaan, an 34 association founded by international footballer Didier Drogba and the Development of Education in Africa (ADEA) to promote and increase digital literacy, has trained 700,000 women and men in urban areas (Didier Drogba Foundation, 2019). The foundation aims to equip 10 million Africans with digital skills over five years. In Gabon, the Train My Generation – Gabon 5000 project works with the African Institute of Informatics to accredit the computer training courses where participants can get three levels of certification: Beginner, Intermediate, and Expert levels (UNESCO, 2017). Google launched Skills for Africa and within the first year, had trained one million young people in Africa from 27 countries with digital skills (ITWeb, 2017). Google is not only training young people in digital skills, it is also committed to helping small businesses thrive online. To catch them young and transform the national educational field, the government of Rwanda launched an innovative classroom initiative to equip schools with ICT infrastructure in the digitalization of learning and teaching processes (UNESCO, 2015). The drive to equip the youth with digital skills is also evident in South Africa. Some initiatives by government and social organisations have led to the establishment of tech hubs and organisations such as WeThinkCode, SHARP Digital, Harambee Youth Employment Accelerator, Digify Africa, Cape IT Initiative (CITI), Vukuzenzele, Tech4Good, SkillsToSucceed, and the National Youth Development Agency (NYDA), among many others. The department of Communications and Digital Technologies' training institute National Electronic Media Institute of SA (Nemisa) collaborated with Coursera, an online educational platform to offer young people free digital courses. Through MLabs in South Africa, over 1.7 million students have been trained in digital skills to give them passage into venture creation (World Bank, 2017). IHubs, through their ICT hubs, is playing a significant role in providing digital skills (iHub, 2014). Entrepreneurs have also been trained on leveraging the digital opportunities provided by MLab (MLab, 2019). A survey of 102 people found that over 66 000 jobs in SA's ICT sector, two-thirds of which are entry-level, can potentially be created from the digital upskilling of people (Harambee, 2020). Facebook's partnership with Digify Africa has provided training to over 8 000 entrepreneurs since 2018 to help young people define and amplify their businesses online presence and integrate social media in their activities (Digify Africa, 2022). Microsoft collaborated with Public Service Sector Education and Training Authority (PSETA) and Afrika Tikkun to provide online opportunities for 20 000 young people (IOL, 2022). 2.5 Key approaches in policies and strategies for digital inclusiveness Across the world, governments have focused on developing inclusive ICT policies and strategies with equal access and use of ICTs to ensure no one is left behind, particularly, 35 low-income groups (ITU, 2022). As a result, governments have had to reassess their ICT policies to ensure digital inclusiveness for their citizens and allow them to keep up with the developments of a changing world. Some key approaches to ICT policy strategies include universal access and affordability, addressing the digital skills gap, and advancing socio-economic rights. Lesotho is one of the few countries in Africa that has had success using their Universal Service Funds by taking the SADC policies and adopting a methodical approach to implementation (Gillwald et al., 2017). In addition, ensuring autonomy for the Lesotho Communications Authority and setting up a converged sector regulator for telecommunication, broadcasting, and postal services went a long way in using Lesotho's universal access funds (Gillwald et al., 2017). South Africa can certainly copy this method to provide universal access for citizens. Therefore, the approaches discussed in this section are universal access, addressing the skills gap, advancing socio-economic rights, and implementing ICT policy. 2.5.1 Addressing universal access through ICT policy and strategy The universal provision of ICT services has become a critical policy intervention in developing countries (Lewis, 2017). The South Africa government employs the Constitutional Telecommunications Act (No 103 of 1996), the Telecommunications Amendment Act (No 64 of 2001), and the Electronic Communications Act (No 36 of 2005) as instruments that inform ICT policy towards universal access social inclusion (Lesame, 2005). These Acts form the basis for establishing initiatives such as the universal service and access fund and universal service obligations on mobile operators. The Universal Service and Access Fund (USAF) was established in terms of section 89(1) of the Electronic Communications Act (2005), for the provision of ICT equipment and services and to subsidise the construction and extension of electronic communications for people in underserved areas. From its inception until 2014, the USAF had a budget of R625 million, with approximately R400 million spent on telecentres which are hardly operational today (Lewis, 2015; Gillwald, 2020). Gillwald et al. (2017) found that these funds, earmarked to provide universal access and service, hardly reached the needy as half the population remains offline. This is confirmed by Chisango and Lesame (2017) who found access and availability as key challenges in adopting ICT among people in the Eastern Cape Province. As per the Integrated National ICT Policy White Paper (2016), the USAF will be transformed into the Digital Development Fund (DDF) in 2023 to speed up the implementation of various initiatives, including infrastructure and skills development to address market failure and ensure access by all (South African Department of Telecommunications and Postal Services, 36 2016). It is envisaged that this will expedite processes and decision-making to close the access gap. 2.5.2 Addressing the digital skills gap through tech hubs Tech hubs are identified as active role players in providing training for introductory and intermediate digital skills. Tech hubs in poor environments have a significant role in developing fundamental digital competencies among patrons. In the second and third strategy elements of building advanced digital skills and Industry 4.0 and the world of work, the Communications and Digital Technologies department has reached out to the private sector to unlock development opportunities for young people. In line with this policy, Microsoft announced that it had trained nearly 300 000 people in South Africa to gain access to digital skills (Microsoft, 2021). In conjunction with various training partners, Google launched the Digital Skills for Africa and has empowered over half a million young people with digital skills (Grow with Google, 2021). Facebook collaborated with Digify Africa to create Naledi, a WhatsApp learning bot that will enable young people across Africa to access digital skills programmes. This collaboration has trained over 100, 000 youth (Malinga, 2021). South African bank Nedbank launched the Nedbank DigiSkills online platform in partnership with Microsoft and Afrika Tikkun to help South Africans acquire the digital skills required in a more digital post-COVID-19 economy (The Skills Portal, 2020). The above are a few examples that paint a picture of the implementation of the skills strategy by the government and private sector in providing digital skills, particularly among the youth in South Africa. 2.5.3 Advancing socio-economic rights through ICT policies According to the Universal Declaration of Human Rights (UDHR) socio-economic human rights include the right to education, housing, adequate standard of living, health and culture. In this section, the rights to education and adequate standard of living are discussed to demonstrate how tech hubs are advancing these socio-economic rights. The right to education is recognised as a right to free and equitable education for all, from primary school education to higher education. Due to social inequality, approximately 260 million children globally did not have access to school education in 2019 (UNICEF, 2021). In resource–poor environments, tech hubs are serving a functional purpose of digitally upskilling the youth by offering various programs and certifications in ICT courses at no cost to the participants. In this regard, the tech hub advances the right to free education for all. The accelerated development in ICTs are transforming human society from an information age to the digital age across all spheres (Mahlangu, 2018). By providing collaborative and innovative spaces 37 for the generation of ideas, facilitating prompt exchange of information, tech hubs create an environment to develop entrepreneurs who can create employment and contribute to improving the standard of living of the people in marginalised environments. In 2016, in a non-binding resolution, the UN's Human Rights Council reinforced the importance of expanding access to the Internet through using a human rights-based approach. This holistic approach embraces the intersection of the Internet and the realisation of other human socio-economic rights as advocated by Faturoti (2022). Lesame (2014) affirms that access to ICT is a fundamental constitutional right in South Africa while Mfuphi (2020) argues that a lack of access to ICT denies citizens their constitutional right and increases the probability of digital illiteracy and the required skills to participate in the digital economy. 2.5.4 ICT policy implementation challenges The implementation of ICT policies to achieve universal access and reach critical mass in digital upskilling of citizens has been met with challenges. The failure of the SA Connect project aimed at connecting people in underserved areas. Instead of connecting 6,135 government facilities to broadband, only 970 were connected (Department of Communication and Digital Technologies, 2017). In addition, the lack of coherence across government levels has led to unnecessary delays in the digital migration, delays in the spectrum allocation process, and misuse of the Universal Service and Access Funds. This fragmentation across the government levels has consequently resulted in disparity in access to the Internet, drawing back the objectives of universal access for all. In its five-year strategic plan, ICASA reiterated that it had failed to keep up to date with the rapid technological changes partly due to a lack of policy certainty and consistency on crucial regulatory matters and inadequate funding (ICASA, 2020). Lewis (2017) attributes this to a lack of clarity and direction from the government, governance issues, and institutional capabilities. Further, he points out that USAASA admitted to not being successful in providing universal service to every citizen (Lewis, 2017). ICT policies should be anchored in human rights to ensure a just policy framework that leaves no one behind. Sanders and Scanlon (2021) point out that access to digital technology is a matter of socio-economic rights whose promotion has advanced the commitment to social inclusion. However, a lack of support from the government will delay incorporating these rights into policy and practice. Considering the role played by the Internet, the drive towards universal access needs to incorporate socio-economic rights. 38 The following section will review and discuss the theoretical framework underpinning this research. 2.6 Theoretical framework introduction Theories are fundamental to research, and their selection is equally important to the studied phenomena. The theoretical framework guides the scope and focus of the study toward the achievement of the objectives (Green, 2014). Theories provide a structure upon which the research, problem statement, objectives, research questions, and contribution are based (Grant & Osanloo, 2014). For this study, three theories were identified as follows; Capability Approach (CA), Technology Acceptance Model (TAM), and the Sociotechnical theory (STS). These theories are reviewed and the most appropriate theory for this research is discussed in light of the research objectives. 2.6.1 The Technology Acceptance Model (TAM) TAM theory falls under Information Systems and Information Technology spheres and replicates the process in which end users accept and use technology. To determine the attitude of users towards adopting new technologies, the TAM theory carries two central beliefs, namely perceived usefulness (PU) and perceived ease of use (PEOU) (Erasmus et al., 2015). PU measures how individuals believe they will benefit from using technology and PEOU is a concept that considers an individual's assessment of the effort required in using technology (Venkatesh, 2000). The PU and PEOU are vital factors determining whether individuals or groups decide to accept technology artefacts (Lee et al., 2003; Surendran, 2012). While TAM is a strong predictor of acceptance of technology, it does little to help our understanding of the actual usage of the technology artefact (Venkatesh, 2000). Lim, Osman, Salahuddin, et al. (2016) found that TAM showed weaknesses in explaining users' behaviour in technology use. Similarly, Napitupulu (2017) found that TAM failed to explain the social influences that drive user behaviour. These criticisms of TAM are primarily due to its deterministic approach. Therefore, while TAM could be appropriate for this research, the researcher did not select it because it is mainly designed to measure technology acceptance with minimal focus on actual use. 2.6.2 The Capability Approach (CA) The CA is focused on what an individual can do and become, referred to as capabilities (Robeyns, 2005; Zheng & Walsham, 2008) while having the freedom to live the life one values (Sen, 1999). In the context of ICT4D, Madon (2004) introduced the CA approach as a framework to evaluate the impact of ICT4D interventions. Therefore, the CA 39 considers the end state, the local context, and the development process (Zheng & Walsham, 2008) and offers a way of conceptualising development not as economic growth but as individual freedom (Kleine, 2010). Tshivhase et al. (2016) highlighted that the CA is a powerful evaluative tool that places people at the centre of an ICT4D inquiry. While the CA approach has been used in ICT4D research and would be a sound theory in this study, the researcher decided not to select it. The CA framework does not consider variables such as access or usage but is concerned with the end state rather than the means. This research seeks to dig deeper into understanding those variables and the process of learning digital technologies. 2.6.3 Sociotechnical systems (STS) theory The sociotechnical theory was first developed by Emery and Trist (1965) to analyse how social and technological factors impact the innovation and transformation of industries. Building on this thinking, Zhang et al. (2018) defined the STS from an interaction perspective of technology and human behaviour to achieve excellence in technical performance and quality in people's lives. Cummings (1994) adds the interdependence concept between and among people, technology, and the environment, highlighting the importance of all elements supporting each other. Trist, Higgin, Murray, et al. (1963) caution that the combination of social and technological elements must be open to their environment for an organization to function. The environment is contextual and includes factors like legislation and policies. Davis et al. (2014) adapted the STS framework to include six interrelated and inextricably linked components (technology, culture, processes, goals, people, and infrastructure) embedded within an external environment. This framework proposes that these components are interdependent and changes in one part necessitate changes in other parts leading to successful joint optimization. Joint optimisation is a concept where people, technology, and the environment work together to achieve a set objective (Appelbaum, 1997). Figure 5: Socio-Technical Systems Theory Elements 40 Source: Davis et al. (2014) This research adopts the STS theory by Davis et al. (2014). In this study, the interdependent components are used as theoretical lenses to guide understanding of Diepsloot youth perspectives regarding the role played by the tech hub in poor environments. 2.6.4 Conceptual Research Framework Selecting the most appropriate theory is determined by the goals of the phenomena being studied (Sekgwelelo et al., 2017). Following the review of the TAM, CA, and STS theories, and careful analysis of the literature available on youth and the role of tech hubs, the researcher found the STS theory to be the most suited for this research. This is because it considers all components of social, technology and the environment and the outcomes of technology use. The framework in figure 6 depicts the STS theory, which will guide the interview questions and presentation of research findings. 2.7 Summary of the Chapter In this chapter, the four dimensions (social influences, institutional infrastructure, digital skills and policies) were explored before the conceptual framework was discussed. The tech hubs are a significant driver of digital transformation in resource-constrained environments, and their proliferation represents a rise in innovation and new digital markets. However, for societies to digitally transform they need to be skilled and equipped to use technologies while understanding inherent fears of technology that exist due to lack of education. In 41 addition, the implementation of ICT policies needs to be strengthened to ensure policy objectives are met, particularly on universal access and digital skills training. This helped in understanding how technologies are employed in poor environments, the digital skills required and the critical role of ICT policies in bridging the access gap. This chapter also provided a review of some theories that can be used as analytical lenses in exploring the perspectives of the youth on the role of tech hubs in resource-constrained environments. A conceptual framework was developed using the STS theory. The next chapter contains the research methodology. 42 CHAPTER 3: INTERPRETIVIST RESEARCH METHODOLOGY 3.0 Introduction This chapter is on the research methodology of this study. It identifies and explains the research paradigm, the rationale for selecting that paradigm, and the approach used. The research design and strategy and the sampling techniques, data collection methods, and analysis are included in this chapter. A qualitative research methodology was used. The participants' context, attitudes, and behaviour were examined with a clear focus on investigating their influence on the use of digital technologies. The data collection technique was purposive sampling to allow in-depth interviews with the youth, where personal experiences, cultural meanings, and context were drawn. Interviews were also conducted with tech hub managers. 3.1 Research paradigm A paradigm describes the philosophical orientation of the researcher and influences what should be researched, how it should be researched, and how to interpret the results of the research (Kivunja & Kuyini, 2017). Guba and Lincoln (1994) define a paradigm as a basic set of beliefs or worldviews guiding a research investigation. A paradigm comprises four elements: epistemology, ontology, methodology, and axiology (Lincoln & Guba, 1985). However, the three most commonly used paradigms in qualitative research are Interpretivism, positivism, and critical theory (Antwi & Hanza, 2015). This research is located in the qualitative interpretive paradigm. Interpretivism is based on methods that accentuate the nature of people's characters and how they behave in their social and cultural contexts (Chowdhury, 2014). Interpretivists argue that reality and knowledge are social products that must be understood within the context of social actors (researchers) who construct and make meaning of that reality (Sekgwelelo et al., 2017). Furthermore, Chowdhury and Gopal (2014) affirm that new meanings are created through richer understandings and interpretations of the different social worlds and contexts. In the context of this study, the researcher's perceptions, values, and objectives play a significant part in influencing the social reality and bringing new knowledge on the perspectives of the youth on the role of tech hubs in poor environments. 3.1.1 Rationale for adopting Interpretivism paradigm Interpretivism was adopted as it provides an opportunity for a researcher to make meaning of a constructed reality. The constructed reality needs to be guided by theory therefore; a 43 deductive approach within the interpretive paradigm was employed in this study. With deductive reasoning, the argument moves from general principles to particular instances. Guided by the STS theory, the study's objectives are to explore the sociotechnical factors influencing the use of tech hubs in resource-constrained environments. 3.2 Research Approach This study used a qualitative research methodology situated in the Interpretivism paradigm. The researcher explored meanings and insights in qualitative research through engagement with identified subjects (Haradhan, 2018). The qualitative methodology enabled the author, through in-depth interviews, to capture a rich array of contextual data on technology use in impoverished environments. In addition, the use of multiple participants serves to deepen the understanding of the investigated experience (Polkinghorne, 2005). Accordingly, the researcher was able to construct reality through the interviewees' lived experiences and the meanings they make of those experiences. 3.3 Research Strategy The research strategy enables a researcher to conduct research systematically by following a detailed plan of action that produces high-quality results (MacKenzie, 2014). The four main research strategies are case studies, qualitative interviews, quantitative surveys, and action-oriented research. The research strategy used in this research is a case study. A case study is, by its nature, exploratory and explanatory and is used to advance understanding of the subject matter in a real-life context while answering the how, why, and to a lesser extent, what research questions (Harrison, Birks, Franklin, et al., (2017). For this research, the case study was the best research strategy to explore the youth's perspectives on the role of technology hubs in poor environments. Without having deep conversations with the youth and the tech hub managers in their current context, it would have been impossible to get rich data and meanings. 3.4 Research Design Research design in qualitative research seeks to find the answers to questions pertaining to the hows and whys of a phenomenon being studied. The following section details the unit of analysis, population, sample, demographics of participants and the sampling techniques. 3.4.1 Unit of Analysis A unit of analysis is the critical object analysed in the study that the researcher wishes to say something about at the end of the study (DeCarlo, 2018). The research question determines 44 the unit of analysis. In this research, the unit of analysis was the youth and their usage of technology in resource-constrained environments. 3.4.2 Population Population refers to all the individuals or groups in a particular space. As it is impossible to locate or access the whole population, the targeted population in this study were two